Skeletal mages do pure magic damage not elemental. This will allow you to not refresh the gamble screen if you wish to gamble.įixed a bug where DR and MDR could apply to the incorrect damage type if an effect did both physical and magic damage.įRW is now capped at a high level, this fixes "desynch".Īll NPCs now sell rejuvenation potions or full rejuvenation potions for a 50k/100K cost at high difficultiesįixed an issue where the (lying) character screen displayed almost nothing correctly.įixed a bug where superchests could sometimes overflow a memory buffer.įixed a bug where missing tortured souls in Act4 could sometimes crash the game.įixed a bug with off weapon damage % bonus and +max/min not working properly in some situations.įixed an issue where charged strike could sometimes be cast at range (farcast). Gamble screen now has an infinite number of base items available. NPCs sell low level gems/runes at the cost of 100k for gems and 100k - 300k gold each depending on the rune. (When a character hits 99 on the ladder, he will spawn in ALL hell games.įixed an issue where characters could be stuck in a different phase if an attack killed them and healed them in the same frame.įixed an issue where barbarians were able to become immune if certain conditions were met. Implemented server side spam filtering (Bayesian).Ĭhanged the way Diablo Clone spawns.